The remake of Final Fantasy VII has come out recently! Only part 1 of who knows how many thought… I can’t actually play it and don’t own it, but perhaps in honour of that, here’s some tunes. FFVII and the music were massively important in getting me composing a lot as a teenager.
Two quick pieces from yesterday then–using some RealFont and other old samples once again, though I spent just a little longer working on the sound, within those constraints, this time.
It’s interesting/something that the (circa 2004) webpage there is talking about how truly realistic and advanced this was for the time, and now I am very much using these sounds for their old-fashioned/retro warmth… That said, though–with a bit of work and processing you definitely could make these sounds sound more “realistic” than I am here, quite realistic indeed, maybe. Secret: I do still use the occasional soundfont, using for a wind instrument, mixed in there with expensive sound libraries and whatnot, when I do full orchestral things. But what I’m going for here is some slightly imagined combination of a console that never was / general midi / literally the sounds that were available to me when I started up doing a lot of computer music.
Has everyone seen Pusheen? turns out on their website they have a bunch of mini animations/animated gif type things, some of which had music. Which reminded me of short, cute tracks for games/title screens/animations… So I made a few of these!
I also finally figured out how to make music that loops neatly — or rather, I discovered the method I already knew was correct, but Quicktime player cannot play clean loops! So, you have to loop them on something else.