Jessie is a character in Final Fantasy VII, and the recent remake. She was always my favourite! The new composers gave her some theme music in the new game — this is my arrangement, making the new music sound more like Nobuo Uematsu’s original game score.
game music
Bitsy games
I recently discovered bitsy…
a very quick non competitive/urgent ‘game’ about a puppy on an adventure, with some of my music loops.
credits:
an orchestration excercise
‘Searching for Friends’ from Final Fantasy (Nobuo Uematsu) in as close as possible to the style of ‘What Shall We Die For?’ (Hans Zimmer) from Pirates of the Caribbean 3.
It’s kind of an active/interactive way to analyse a piece’s arrangement/orchestration!
(This is from years and years ago; I’ve done something similar a few other times, but maybe I’ll do more again soon. It certainly will be a lot easier on the old CPU/RAM than it was back then, whew, that was struggle.)
Even more game music
Some more! featuring a strange sort of accordion and a pretty nice oboe solo I wouldn’t mind playing.
More game music..
The remake of Final Fantasy VII has come out recently! Only part 1 of who knows how many thought… I can’t actually play it and don’t own it, but perhaps in honour of that, here’s some tunes. FFVII and the music were massively important in getting me composing a lot as a teenager.
Two quick pieces from yesterday then–using some RealFont and other old samples once again, though I spent just a little longer working on the sound, within those constraints, this time.
more Realfont goodies
3x noodlings from last night:
I think I’ve posted some like this before, but to recap — RealFont is a soundfont (sf2) from 2004. It is still available to download for free.
It’s interesting/something that the (circa 2004) webpage there is talking about how truly realistic and advanced this was for the time, and now I am very much using these sounds for their old-fashioned/retro warmth… That said, though–with a bit of work and processing you definitely could make these sounds sound more “realistic” than I am here, quite realistic indeed, maybe. Secret: I do still use the occasional soundfont, using for a wind instrument, mixed in there with expensive sound libraries and whatnot, when I do full orchestral things. But what I’m going for here is some slightly imagined combination of a console that never was / general midi / literally the sounds that were available to me when I started up doing a lot of computer music.
(Also rather quick and not detailed, obviously!)
a doodle
I’ve been mostly working on PhD writeups and I’m missing piano every day of November…!
Cute music that loops
Has everyone seen Pusheen? turns out on their website they have a bunch of mini animations/animated gif type things, some of which had music. Which reminded me of short, cute tracks for games/title screens/animations… So I made a few of these!
I also finally figured out how to make music that loops neatly — or rather, I discovered the method I already knew was correct, but Quicktime player cannot play clean loops! So, you have to loop them on something else.
Doodle from Edinburgh
Some more moody game music type with retro soundfonts I did as a warm up … What would you title this?